Immersive virtual worlds are the top end of social. They are part social, part gaming, part visual context. This may seem futuristic but it is here now to stay and leading companies are harnessing this technique for distributed teams, training, brainstorming and customer interaction. This session will cover the top use cases for immersive social interaction for enterprises today and will feature a customer use case from the clinical trial industry.
They will gain an understanding of the state of the art in harnessing immersive social techniques and hear a practical how to use case from a global leader in the clinical trial industry.
Julie is an innovator, technology and business leader in collaboration, Information security and Internet-based solutions. She has over 25 years of experience in leading organizations and teams, providing thought leadership and defining and designing “first -time ever” Internet collaboration and Security protocols, products, and services to the Financial Industry, Military, Intelligence Agencies, NSA, and Fortune 100 companies. Julie was named a Top 10 Woman to Watch in Technology and Science in New England by Mass High Tech and MIT in 2004, and serves on the Simmons MBA Post-Graduate Studies in Entrepreneurship Advisory Board where she was formerly their Entrepreneur in Residence.
Julie is the CEO of 3D ICC, providers of the Immersive Terf platform. Prior, Julie established and led the Fidelity’s Center for Applied Collaboration, setting the firm’s strategy and future vision in social media/computing, video and advanced collaboration and was fundamental to Fidelity’s social computing planning, market analysis, vendor selection, deployment and rationalization efforts. She lead the design of the company’s first crowdsourcing gaming platform as well. Before Fidelity, Julie consulted in an interim CIO role to Faith Popcorn’s BrainReserve, a trend forecasting and marketing services company in NYC. Julie is a serial entrepreneur, co-founding 4 advanced technology companies including U C How Technologies, which created a highly secure integrated collaboration software product for enterprises and Concept Five where she lead the delivery of several secure distributed object products that were OEM-ed by market leaders leading to the company’s purchase by Hitachi. Julie worked in advanced R&D at the MITRE Corporation for a decade with work spanning from invention of early security protocols for the Arpanet/Internet to being the security architect for the largest secure Intranet built to date to work on the space shuttle systems for NASA. Prior to joining the MITRE Corporation, Julie worked for Ford Aerospace as a SW developer in security software for the US Government.
3D ICC is the premier provider of OpenQwaq-based immersive environments for the enterprise. Their flagship product Immersive Terf provides an innovative distributed teaming, training and meeting environment that is 1/2 gaming, 1/2 unified collaboration. Immersive Terf is more like real life than a tool, and is the top end of social interaction tooling.
Jim Kendall is a 20-year IT veteran with extensive Global IT Management experience in healthcare, business intelligence, banking and government. In early 2000 Jim was founder of i-logue.com, a niche information management consultancy based in the UK, focused on developing organizational strategies to manage and exploit their information for the digital world. Navigating many and varied projects including bringing linguistic analysis software Semio to the UK and delivering an ebusiness hub for Nielsen market research, Jim is currently Vice President of Quintiles Client Services. At Quintiles, Jim has wide ranging responsibilities from running a program to transform IT from a cost centre to a profit centre to leading organizational change through new technologies including mobile and social networking.
Quintiles is the world's leading Clinical Research Organization (drug development), serving the pharmaceutical, biotechnology and healthcare industries in more than 60 countries, with sales of $3+ billion in 2010.